GEN1000 for students admitted to Year 1 before AY2025/26, Year 2 before AY2026/27, or Year 3 before AY2027/28, except with the permission of the Module Coordinator
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This module is designed to provide students with a foundational understanding of the Metaverse, its key concepts, technologies, and implications for individuals and society. As a convergence of physical and digital realities, the Metaverse represents a paradigm shift in how we interact, socialize, work, and engage with content. This module will explore the essential components of the Metaverse, including virtual and augmented reality, blockchain technology, social dynamics, and economic models. Through practical applications, students will gain a foundational understanding of how Metaverse is reshaping social interactions, commerce, and entertainment in a digital-first world.
Upon completion of this module, students should be able to:
1. Introduction to the Metaverse
1.1. Definition and history of the Metaverse
1.2. Overview of key concepts (virtual reality, augmented reality, block chain)
1.3. Current state of the Metaverse: Platforms and ecosystems
2. Metaverse and Human Development: Social, Economic, Cultural Factors
2.1. Community and Identity: Explore how virtual communities form, including issues of digital identity and representation
2.2. Social Interaction: Analyze the impact of Metaverse on social relationships, communication, and community building
2.3. Virtual Economies: Examine the rise of digital currencies, NFTs, and virtual goods markets
2.4. Cultural Representation: Explore how different cultures are represented in the Metaverse and the implications for cultural exchange and understanding
3. Moral Reasoning and Social Responsibility in the Metaverse
3.1. Social Responsibility in the Digital Age
3.2. Moral Reasoning in Personal Contexts
3.3. Moral Reasoning in Social Contexts
3.4. Analyzing the implications of current ethical issues (data privacy, harassment, digital identity) on social responsibility
4. Metaverse Applications
4.1. Use cases in gaming, education, healthcare, and real estate (e.g., Roblox, Decentraland, Fortnite)
4.2. Virtual events and social experiences
4.3. Future trends and innovations in the Metaverse
5. Future of the Metaverse
5.1. Emerging trends and technologies
5.2. Predictions for the future of the Metaverse
5.3. Preparing for a career in the Metaverse ecosystem